Usage
// Define vertices
const triA = [[260,120],[460,320],[160,320]];
Steps: 3*40
X(o): triX(o, triA, 40)
Y(o): triY(o, triA, 40)
Z(o): 0
// Define vertices
const triA = [[260,120],[460,320],[160,320]];
Steps: 3*40
X(o): triX(o, triA, 40)
Y(o): triY(o, triA, 40)
Z(o): 0